Why Software Bites Back

(Dit artikel is eerder verschenen in Software Release Magazine / jaar: 1997 / nummer: 4 / 6 Juni 1997) onder de titel Waarom software terugbijt. De wraak van systemen Wat zijn de problemen waar software ontwikkelaars tegenaan lopen? Op welke manieren kunnen wij verwachten dat onze huisdiertjes terugbijten? Op welke wijze kunnen wij systemen bouwen die dat voorkomen? Edward Tenner [i] onderscheidt verschillende soorten van terugbijten, die hij categoriseert als wraakeffecten. Wraak is niet hetzelfde...

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The Rise and Fall of OMT

(This article has originally been published in the Spring ’96 ING Component Architecture newsletter – ICA) Back ten years or so, when I started dabbling in object technology, I could afford to be some kind of a “software hippie”. I’m sure you know the kind. They pop up every now and then, even in respected software companies (I didn’t name one, did I?). They radiated the unrelenting optimistic attitude that melted the software crisis, budget restrictions and management dedicated to...

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GISI: Gebufferde database communicatie

Gebufferde database communicatie door middel van adapters voor transactie-management en autorisatie. Dit artikel introduceert het Object Model en de koppeling van het domein model met andere subsystemen d.m.v. adapters. Domein model Het domein model is gebaseerd op een vereenvoudigde versie van het probleem domein zoals dat in GISI wordt gebouwd. De nadruk ligt op de projecten zoals die landelijk en regionaal worden gedefinieerd. Uitgangspunt van het object model is in eerste instantie het gedrag...

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Object-oriented simulation of ecological systems using the beehive simulator

Paper submitted for the Western Multiconference on Computer Simulation January 17-20, 1993, San Diego, California ABSTRACT Sometimes decision makers are overwhelmed by a huge amount of information, data and possible solutions. They know all of them but don’t know how to evaluate or how to manage them in order to find a satisfactory solution. Finding solutions for problems can be supported by tools for the management of information resources. Managing these information resources demands an...

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The Beehive Simulation — an ecological simulation

The article describes the use of a combination of simulation and knowledge system techniques for an ecological simulation application. The purpose of the project was ultimately to provide an environmental monitor that could make statements on pollution events from data gathered from insects, esp. bees, since they are so very sensitive to environmental disturbances. This article was written as a research paper for this project on the Faculty of Management, University of Groningen, The Netherlands....

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A Beehive Simulator

A Beehive Simulator for teaching and research by Ap Rutges and Rob Vens Copyright © 1991 by A. Rutges & R.W. Vens Paper presented at the WACRA ’91 Conference Berlin, June 30 – July 3, 1991. It discusses a strategy for using a combination of computer simulation and knowledge system techniques for managing change with a Beehive Simulator example. Published in Managing Change With Cases, Simulations, Games and Other Interactive Methods (Case method research & application). Note: This...

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